Get ready for intense, frenetic real-time battles against players from around the world.
In this easy-to-learn arcade game, players will gradually learn to master the art of the combo to launch massive attacks, dismantle their opponents and dominate the leaderboard.
Art Direction - Interface, Logo, Icon Design - Animation Design - Asset Marketing Design: Banners, Videos ...

Bazoo defines itself as an arcade game with an e-sports positioning. It was therefore necessary to establish this orientation with an artistic direction and a UX that took up the codes of the genre. Highlighting teams, profiles and statistics. Possibility to customise monkeys, team crests, etc. When I took over the project, the interface had been reduced to a flat colour scheme and a system typography that wasn't very appealing. So we had to rethink everything to bring the UI up to the level of Stéphane Zettwoog's illustrations. New fonts, textures and colours were introduced to give these monkeys a coherent universe.



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