Cosi Domino

I participated as a freelance artist in the development of an art direction for this Domino game, proposed by Studio SuperCosi.

Art Direction - Interface creation, Unity integration - 2D Animation - FX

Platform(s)
coming soon
Date
2.1.24
Tools
Figma - Illustrator - Blender
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The Challenge

There are two types of DA for this type of game. One favors realism, with a "real" playing mat, a realistic wooden rack, and dominoes that look very much like the real thing. The other, inspired by the flat design trend for maximum readability, often at the expense of developing an immersive graphical universe. Here the idea was to find a happy medium, with a stripped down proposal that takes on some of the codes of a more illustrated proposal through elaborate icons and a more developed color palette.